mirror of
https://ghfast.top/https://github.com/zsjy/AdbTools.git
synced 2025-03-14 22:03:09 +08:00
提交
This commit is contained in:
parent
0a9d80f052
commit
474af19694
10
AdbTools.sln
10
AdbTools.sln
@ -7,6 +7,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "AdbTools", "AdbTools\AdbToo
|
||||
EndProject
|
||||
Project("{54435603-DBB4-11D2-8724-00A0C9A8B90C}") = "AdbToolsSetup", "AdbToolsSetup\AdbToolsSetup.vdproj", "{22559873-B825-4CCF-816B-F0C0BC1FBA06}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Update", "Update\Update.csproj", "{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -31,6 +33,14 @@ Global
|
||||
{22559873-B825-4CCF-816B-F0C0BC1FBA06}.Release|Any CPU.Build.0 = Release
|
||||
{22559873-B825-4CCF-816B-F0C0BC1FBA06}.Release|x64.ActiveCfg = Release
|
||||
{22559873-B825-4CCF-816B-F0C0BC1FBA06}.Release|x64.Build.0 = Release
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}.Release|x64.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
141
AdbTools/AccessInterface/RequestJson.cs
Normal file
141
AdbTools/AccessInterface/RequestJson.cs
Normal file
@ -0,0 +1,141 @@
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||||
using System;
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||||
using System.Collections.Generic;
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||||
using System.Linq;
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||||
using System.Net;
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||||
using System.Text;
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||||
using System.Web.Script.Serialization;
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||||
using System.Configuration;
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||||
using AdbTools.bean;
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||||
using System.Threading;
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||||
using System.Windows;
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using System.IO;
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||||
|
||||
namespace AdbTools.AccessInterface
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||||
{
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/// <summary>
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||||
/// post请求
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/// </summary>
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public static class RequestJson
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||||
{
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public const string ApiUrl = @"https://api.github.com/repos/zsjy/AdbTools/releases";
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public const string UpdateFileName = "update.zip";
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private static JavaScriptSerializer jss = new JavaScriptSerializer();
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public static void UpdateCheck(MainWindow mainWindow)
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{
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Thread thread = new Thread(new ThreadStart(() =>
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{
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GithubReleases githubReleases = Request();
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if (null == githubReleases || App.Version.Equals(githubReleases.Name))
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{
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return;
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}
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GithubReleasesAssets githubReleasesAssets = null;
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foreach (GithubReleasesAssets assets in githubReleases.Assets)
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{
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if (UpdateFileName.Equals(assets.Name, StringComparison.CurrentCultureIgnoreCase))
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{
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githubReleasesAssets = assets;
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}
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}
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if (null == githubReleasesAssets)
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{
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return;
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}
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mainWindow.Dispatcher.Invoke(new Action(() =>
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{
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if (MessageBoxResult.OK != MessageBox.Show($"发现新版本【V{githubReleases.Name}】是否更新?", "新版本", MessageBoxButton.OKCancel, MessageBoxImage.Question))
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{
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return;
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}
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}));
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}));
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thread.Start();
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}
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/// <summary>
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/// 执行请求,返回返回类型对象
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/// </summary>
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/// <typeparam name="T">请求的类型</typeparam>
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/// <typeparam name="S">返回的类型</typeparam>
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/// <param name="requestType">接口名称</param>
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/// <param name="obj">请求的参数Json对象</param>
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||||
/// <returns>返回的类型的对象</returns>
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public static GithubReleases Request()
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||||
{
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try
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||||
{
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string strURL = ApiUrl;
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HttpWebRequest request = (HttpWebRequest)WebRequest.Create(strURL);
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request.UserAgent = "User-Agent:Mozilla/5.0 (Windows NT 5.1) AppleWebKit/535.1 (KHTML, like Gecko) Chrome/14.0.835.202 Safari/535.1";
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request.ContentType = "application/x-www-form-urlencoded";
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request.Credentials = CredentialCache.DefaultCredentials;
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request.Method = "GET";
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request.Proxy = null;
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request.Timeout = 60000;
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System.Net.HttpWebResponse response = (System.Net.HttpWebResponse)request.GetResponse();
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System.IO.StreamReader myreader = new System.IO.StreamReader(response.GetResponseStream(), Encoding.UTF8);
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string responseText = myreader.ReadToEnd();
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myreader.Close();
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//return responseText;
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List<GithubReleases> s = jss.Deserialize<List<GithubReleases>>(responseText);
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return s[0];
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||||
}
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catch (Exception e)
|
||||
{
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||||
return null;
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||||
}
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||||
}
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||||
|
||||
public static void DownloadFile(string url, string savePath)
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||||
{
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||||
try
|
||||
{
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||||
// 创建 HttpWebRequest 对象
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HttpWebRequest request = (HttpWebRequest)WebRequest.Create($"{Globals.AppSettings.GITHUB_PROXY}{url}");
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request.Method = "GET";
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// 发送请求并获取响应
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using (HttpWebResponse response = (HttpWebResponse)request.GetResponse())
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using (Stream responseStream = response.GetResponseStream())
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||||
using (FileStream fileStream = new FileStream(savePath, FileMode.Create, FileAccess.Write))
|
||||
{
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||||
// 缓冲区大小(可以根据需要调整)
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byte[] buffer = new byte[4096];
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||||
int bytesRead;
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||||
|
||||
// 从响应流中读取数据并写入文件
|
||||
while ((bytesRead = responseStream.Read(buffer, 0, buffer.Length)) > 0)
|
||||
{
|
||||
fileStream.Write(buffer, 0, bytesRead);
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||||
}
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||||
}
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||||
|
||||
Console.WriteLine($"File downloaded and saved to: {savePath}");
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
Console.WriteLine($"WebException: {ex.Message}");
|
||||
if (ex.Response != null)
|
||||
{
|
||||
using (var errorResponse = (HttpWebResponse)ex.Response)
|
||||
using (var reader = new StreamReader(errorResponse.GetResponseStream()))
|
||||
{
|
||||
string errorText = reader.ReadToEnd();
|
||||
Console.WriteLine($"Error details: {errorText}");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"Error: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
@ -8,7 +8,7 @@
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>AdbTools</RootNamespace>
|
||||
<AssemblyName>AdbTools</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
@ -28,6 +28,7 @@
|
||||
<ApplicationVersion>1.0.0.1</ApplicationVersion>
|
||||
<UseApplicationTrust>false</UseApplicationTrust>
|
||||
<BootstrapperEnabled>true</BootstrapperEnabled>
|
||||
<TargetFrameworkProfile />
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
@ -38,6 +39,7 @@
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
@ -47,6 +49,7 @@
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
@ -87,6 +90,7 @@
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||
<OutputPath>bin\x64\Release\</OutputPath>
|
||||
@ -96,11 +100,15 @@
|
||||
<PlatformTarget>x64</PlatformTarget>
|
||||
<LangVersion>7.3</LangVersion>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<Prefer32Bit>false</Prefer32Bit>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.configuration" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.IO.Compression" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Web.Extensions" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
@ -118,6 +126,7 @@
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="AccessInterface\RequestJson.cs" />
|
||||
<Page Include="CustomControl\HintComboBox.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
@ -147,6 +156,8 @@
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="bean\Device.cs" />
|
||||
<Compile Include="bean\GithubReleasesAssets.cs" />
|
||||
<Compile Include="bean\GithubReleases.cs" />
|
||||
<Compile Include="CmdExecutor.cs" />
|
||||
<Compile Include="CustomControl\HintComboBox.xaml.cs">
|
||||
<DependentUpon>HintComboBox.xaml</DependentUpon>
|
||||
@ -221,5 +232,11 @@
|
||||
<Install>false</Install>
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Update\Update.csproj">
|
||||
<Project>{f22c4131-d4cc-426e-8fc4-5c2e60c6b0ce}</Project>
|
||||
<Name>Update</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@ -1,3 +1,3 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<configuration>
|
||||
</configuration>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6"/></startup></configuration>
|
||||
|
@ -4,6 +4,7 @@ using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
@ -20,6 +21,8 @@ namespace AdbTools
|
||||
[DllImport("User32.dll")]
|
||||
private static extern bool SetForegroundWindow(System.IntPtr hWnd);
|
||||
|
||||
public static string Version => Assembly.GetExecutingAssembly().GetName().Version.ToString(3);
|
||||
|
||||
protected override void OnStartup(StartupEventArgs e)
|
||||
{
|
||||
base.OnStartup(e);
|
||||
|
@ -20,6 +20,7 @@ namespace AdbTools
|
||||
{
|
||||
private static string _LAST_DEVICE_ADDRESS = null;
|
||||
private static List<string> _DEVICE_ADDRESS_HISTORY = null;
|
||||
private static string _GITHUB_PROXY = null;
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
@ -73,6 +74,35 @@ namespace AdbTools
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public static string GITHUB_PROXY
|
||||
{
|
||||
get
|
||||
{
|
||||
if (null == _GITHUB_PROXY)
|
||||
{
|
||||
string v = GetKeyVlaue("GITHUB_PROXY");
|
||||
if (!string.IsNullOrWhiteSpace(v))
|
||||
{
|
||||
_GITHUB_PROXY = v;
|
||||
|
||||
}
|
||||
}
|
||||
if (null == _GITHUB_PROXY)
|
||||
{
|
||||
_GITHUB_PROXY = "https://ghfast.top/";
|
||||
}
|
||||
return _GITHUB_PROXY;
|
||||
}
|
||||
set
|
||||
{
|
||||
UpdateAppConfig("GITHUB_PROXY", value);
|
||||
_GITHUB_PROXY = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 获取配置的值
|
||||
/// </summary>
|
||||
|
@ -1,4 +1,5 @@
|
||||
using AdbTools.bean;
|
||||
using AdbTools.AccessInterface;
|
||||
using AdbTools.bean;
|
||||
using Microsoft.Win32;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
@ -91,6 +92,7 @@ namespace AdbTools
|
||||
|
||||
private void Window_Loaded(object sender, RoutedEventArgs e)
|
||||
{
|
||||
this.Title = $"{this.Title} V{App.Version}";
|
||||
//adb相关资源文件
|
||||
string path = AppDomain.CurrentDomain.BaseDirectory + "adb.exe";
|
||||
string adbDll1 = AppDomain.CurrentDomain.BaseDirectory + "AdbWinApi.dll";
|
||||
@ -101,6 +103,8 @@ namespace AdbTools
|
||||
Environment.Exit(0);
|
||||
return;
|
||||
}
|
||||
RequestJson.UpdateCheck(this);
|
||||
|
||||
adbPath = $"\"{path}\"";
|
||||
|
||||
deviceAddress.Text = Globals.AppSettings.LAST_DEVICE_ADDRESS;
|
||||
|
55
AdbTools/Properties/Resources.Designer.cs
generated
55
AdbTools/Properties/Resources.Designer.cs
generated
@ -1,68 +1,61 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace AdbTools.Properties
|
||||
{
|
||||
namespace AdbTools.Properties {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// 一个强类型的资源类,用于查找本地化的字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "16.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
internal class Resources {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
internal Resources() {
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// 返回此类使用的缓存的 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
internal static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("AdbTools.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
internal static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
29
AdbTools/Properties/Settings.Designer.cs
generated
29
AdbTools/Properties/Settings.Designer.cs
generated
@ -1,27 +1,24 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// 对此文件的更改可能会导致不正确的行为,并且如果
|
||||
// 重新生成代码,这些更改将会丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace AdbTools.Properties
|
||||
{
|
||||
namespace AdbTools.Properties {
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "16.10.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
|
||||
public static Settings Default {
|
||||
get {
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
|
21
AdbTools/bean/GithubReleases.cs
Normal file
21
AdbTools/bean/GithubReleases.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace AdbTools.bean
|
||||
{
|
||||
public class GithubReleases
|
||||
{
|
||||
/// <summary>
|
||||
/// 发布的名称
|
||||
/// </summary>
|
||||
public string Name { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 上传构件
|
||||
/// </summary>
|
||||
public List<GithubReleasesAssets> Assets { get; set; }
|
||||
|
||||
}
|
||||
}
|
21
AdbTools/bean/GithubReleasesAssets.cs
Normal file
21
AdbTools/bean/GithubReleasesAssets.cs
Normal file
@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace AdbTools.bean
|
||||
{
|
||||
public class GithubReleasesAssets
|
||||
{
|
||||
/// <summary>
|
||||
/// 上传构件名称
|
||||
/// </summary>
|
||||
public string Name { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 上传构件下载地址
|
||||
/// </summary>
|
||||
public string browser_download_url { get; set; }
|
||||
|
||||
}
|
||||
}
|
59
Update/AccessInterface/RequestJson.cs
Normal file
59
Update/AccessInterface/RequestJson.cs
Normal file
@ -0,0 +1,59 @@
|
||||
using System;
|
||||
using System.Net;
|
||||
using System.IO;
|
||||
|
||||
namespace Update.AccessInterface
|
||||
{
|
||||
/// <summary>
|
||||
/// post请求
|
||||
/// </summary>
|
||||
public static class RequestJson
|
||||
{
|
||||
|
||||
public static void DownloadFile(string url, string savePath)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 创建 HttpWebRequest 对象
|
||||
HttpWebRequest request = (HttpWebRequest)WebRequest.Create(url);
|
||||
request.Method = "GET";
|
||||
|
||||
// 发送请求并获取响应
|
||||
using (HttpWebResponse response = (HttpWebResponse)request.GetResponse())
|
||||
using (Stream responseStream = response.GetResponseStream())
|
||||
using (FileStream fileStream = new FileStream(savePath, FileMode.Create, FileAccess.Write))
|
||||
{
|
||||
// 缓冲区大小(可以根据需要调整)
|
||||
byte[] buffer = new byte[4096];
|
||||
int bytesRead;
|
||||
|
||||
// 从响应流中读取数据并写入文件
|
||||
while ((bytesRead = responseStream.Read(buffer, 0, buffer.Length)) > 0)
|
||||
{
|
||||
fileStream.Write(buffer, 0, bytesRead);
|
||||
}
|
||||
}
|
||||
|
||||
Console.WriteLine($"File downloaded and saved to: {savePath}");
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
Console.WriteLine($"WebException: {ex.Message}");
|
||||
if (ex.Response != null)
|
||||
{
|
||||
using (var errorResponse = (HttpWebResponse)ex.Response)
|
||||
using (var reader = new StreamReader(errorResponse.GetResponseStream()))
|
||||
{
|
||||
string errorText = reader.ReadToEnd();
|
||||
Console.WriteLine($"Error details: {errorText}");
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"Error: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
6
Update/App.config
Normal file
6
Update/App.config
Normal file
@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8" ?>
|
||||
<configuration>
|
||||
<startup>
|
||||
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" />
|
||||
</startup>
|
||||
</configuration>
|
9
Update/App.xaml
Normal file
9
Update/App.xaml
Normal file
@ -0,0 +1,9 @@
|
||||
<Application x:Class="Update.App"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:local="clr-namespace:Update"
|
||||
StartupUri="MainWindow.xaml">
|
||||
<Application.Resources>
|
||||
|
||||
</Application.Resources>
|
||||
</Application>
|
109
Update/App.xaml.cs
Normal file
109
Update/App.xaml.cs
Normal file
@ -0,0 +1,109 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Data;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
|
||||
namespace Update
|
||||
{
|
||||
/// <summary>
|
||||
/// App.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class App : Application
|
||||
{
|
||||
[DllImport("User32.dll")]
|
||||
private static extern bool ShowWindowAsync(System.IntPtr hWnd, int cmdShow);
|
||||
[DllImport("User32.dll")]
|
||||
private static extern bool SetForegroundWindow(System.IntPtr hWnd);
|
||||
|
||||
public static string downloadUrl;
|
||||
|
||||
protected override void OnStartup(StartupEventArgs e)
|
||||
{
|
||||
base.OnStartup(e);
|
||||
try
|
||||
{
|
||||
if (e.Args.Count() == 0)
|
||||
{
|
||||
///退出当前新开进程,不走OnExit方法
|
||||
Environment.Exit(0);
|
||||
//Application.Current.Shutdown();
|
||||
return;
|
||||
}
|
||||
|
||||
downloadUrl = e.Args[0];
|
||||
|
||||
Process current = Process.GetCurrentProcess();
|
||||
Process[] createMeetingProcess = Process.GetProcessesByName(current.ProcessName);
|
||||
if (createMeetingProcess.Count() > 1)
|
||||
{
|
||||
HandleRunningInstance(createMeetingProcess[0]);
|
||||
///退出当前新开进程,不走OnExit方法
|
||||
Environment.Exit(0);
|
||||
//Application.Current.Shutdown();
|
||||
return;
|
||||
}
|
||||
}
|
||||
catch { }
|
||||
|
||||
|
||||
//UI线程未捕获异常处理事件(UI主线程)
|
||||
Application.Current.DispatcherUnhandledException += Current_DispatcherUnhandledException;
|
||||
//非UI线程未捕获异常处理事件(例如自己创建的一个子线程)
|
||||
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
|
||||
//Task线程内未捕获异常处理事件
|
||||
TaskScheduler.UnobservedTaskException += TaskScheduler_UnobservedTaskException;
|
||||
}
|
||||
|
||||
private void HandleRunningInstance(Process instance)
|
||||
{
|
||||
ShowWindowAsync(instance.MainWindowHandle, 1); //调用api函数,正常显示窗口
|
||||
SetForegroundWindow(instance.MainWindowHandle); //将窗口放置最前端
|
||||
}
|
||||
|
||||
private void TaskScheduler_UnobservedTaskException(object sender, UnobservedTaskExceptionEventArgs e)
|
||||
{
|
||||
Dispatcher.Invoke(new Action(() =>
|
||||
{
|
||||
MessageBox.Show("未捕获Task线程异常:" + e.ToString() + "\r\n异常消息:" + e.Exception.Message, "错误", MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}));
|
||||
}
|
||||
|
||||
protected override void OnExit(ExitEventArgs e)
|
||||
{
|
||||
base.OnExit(e);
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
private void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
|
||||
{
|
||||
Dispatcher.Invoke(new Action(() =>
|
||||
{
|
||||
MessageBox.Show("未捕获非UI线程异常:" + e.ToString() + "\r\n对象:" + e.ExceptionObject, "错误", MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}));
|
||||
}
|
||||
|
||||
private void Current_DispatcherUnhandledException(object sender, System.Windows.Threading.DispatcherUnhandledExceptionEventArgs e)
|
||||
{
|
||||
var comException = e.Exception as System.Runtime.InteropServices.COMException;
|
||||
if (comException != null && comException.ErrorCode == -2147221040)
|
||||
{
|
||||
e.Handled = true;
|
||||
return;
|
||||
}
|
||||
|
||||
e.Handled = true;
|
||||
|
||||
Dispatcher.Invoke(new Action(() =>
|
||||
{
|
||||
MessageBox.Show("未捕获UI线程异常:" + e.ToString() + "\r\n异常消息:" + e.Exception.Message, "错误", MessageBoxButton.OK, MessageBoxImage.Error);
|
||||
}));
|
||||
}
|
||||
}
|
||||
}
|
12
Update/MainWindow.xaml
Normal file
12
Update/MainWindow.xaml
Normal file
@ -0,0 +1,12 @@
|
||||
<Window x:Class="Update.MainWindow"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||
xmlns:local="clr-namespace:Update"
|
||||
mc:Ignorable="d"
|
||||
Title="MainWindow" Height="450" Width="800">
|
||||
<Grid>
|
||||
|
||||
</Grid>
|
||||
</Window>
|
28
Update/MainWindow.xaml.cs
Normal file
28
Update/MainWindow.xaml.cs
Normal file
@ -0,0 +1,28 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
using System.Windows.Documents;
|
||||
using System.Windows.Input;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
|
||||
namespace Update
|
||||
{
|
||||
/// <summary>
|
||||
/// MainWindow.xaml 的交互逻辑
|
||||
/// </summary>
|
||||
public partial class MainWindow : Window
|
||||
{
|
||||
public MainWindow()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
55
Update/Properties/AssemblyInfo.cs
Normal file
55
Update/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System.Reflection;
|
||||
using System.Resources;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Windows;
|
||||
|
||||
// 有关程序集的一般信息由以下
|
||||
// 控制。更改这些特性值可修改
|
||||
// 与程序集关联的信息。
|
||||
[assembly: AssemblyTitle("Update")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("Update")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// 将 ComVisible 设置为 false 会使此程序集中的类型
|
||||
//对 COM 组件不可见。如果需要从 COM 访问此程序集中的类型
|
||||
//请将此类型的 ComVisible 特性设置为 true。
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
//若要开始生成可本地化的应用程序,请设置
|
||||
//.csproj 文件中的 <UICulture>CultureYouAreCodingWith</UICulture>
|
||||
//例如,如果您在源文件中使用的是美国英语,
|
||||
//使用的是美国英语,请将 <UICulture> 设置为 en-US。 然后取消
|
||||
//对以下 NeutralResourceLanguage 特性的注释。 更新
|
||||
//以下行中的“en-US”以匹配项目文件中的 UICulture 设置。
|
||||
|
||||
//[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.Satellite)]
|
||||
|
||||
|
||||
[assembly: ThemeInfo(
|
||||
ResourceDictionaryLocation.None, //主题特定资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//或应用程序资源字典中找到时使用)
|
||||
ResourceDictionaryLocation.SourceAssembly //常规资源词典所处位置
|
||||
//(未在页面中找到资源时使用,
|
||||
//、应用程序或任何主题专用资源字典中找到时使用)
|
||||
)]
|
||||
|
||||
|
||||
// 程序集的版本信息由下列四个值组成:
|
||||
//
|
||||
// 主版本
|
||||
// 次版本
|
||||
// 生成号
|
||||
// 修订号
|
||||
//
|
||||
//可以指定所有这些值,也可以使用“生成号”和“修订号”的默认值
|
||||
//通过使用 "*",如下所示:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
70
Update/Properties/Resources.Designer.cs
generated
Normal file
70
Update/Properties/Resources.Designer.cs
generated
Normal file
@ -0,0 +1,70 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// 此代码由工具生成。
|
||||
// 运行时版本: 4.0.30319.42000
|
||||
//
|
||||
// 对此文件的更改可能导致不正确的行为,如果
|
||||
// 重新生成代码,则所做更改将丢失。
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace Update.Properties
|
||||
{
|
||||
/// <summary>
|
||||
/// 强类型资源类,用于查找本地化字符串等。
|
||||
/// </summary>
|
||||
// 此类是由 StronglyTypedResourceBuilder
|
||||
// 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
|
||||
// 若要添加或删除成员,请编辑 .ResX 文件,然后重新运行 ResGen
|
||||
// (以 /str 作为命令选项),或重新生成 VS 项目。
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 返回此类使用的缓存 ResourceManager 实例。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Update.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 重写当前线程的 CurrentUICulture 属性,对
|
||||
/// 使用此强类型资源类的所有资源查找执行重写。
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
117
Update/Properties/Resources.resx
Normal file
117
Update/Properties/Resources.resx
Normal file
@ -0,0 +1,117 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
29
Update/Properties/Settings.Designer.cs
generated
Normal file
29
Update/Properties/Settings.Designer.cs
generated
Normal file
@ -0,0 +1,29 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
|
||||
namespace Update.Properties
|
||||
{
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
7
Update/Properties/Settings.settings
Normal file
7
Update/Properties/Settings.settings
Normal file
@ -0,0 +1,7 @@
|
||||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="uri:settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
102
Update/Update.csproj
Normal file
102
Update/Update.csproj
Normal file
@ -0,0 +1,102 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{F22C4131-D4CC-426E-8FC4-5C2E60C6B0CE}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>Update</RootNamespace>
|
||||
<AssemblyName>Update</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.IO.Compression" />
|
||||
<Reference Include="System.IO.Compression.FileSystem" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xaml">
|
||||
<RequiredTargetFramework>4.0</RequiredTargetFramework>
|
||||
</Reference>
|
||||
<Reference Include="WindowsBase" />
|
||||
<Reference Include="PresentationCore" />
|
||||
<Reference Include="PresentationFramework" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ApplicationDefinition Include="App.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="ZipFileUtils.cs" />
|
||||
<Page Include="MainWindow.xaml">
|
||||
<Generator>MSBuild:Compile</Generator>
|
||||
<SubType>Designer</SubType>
|
||||
</Page>
|
||||
<Compile Include="AccessInterface\RequestJson.cs" />
|
||||
<Compile Include="App.xaml.cs">
|
||||
<DependentUpon>App.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="MainWindow.xaml.cs">
|
||||
<DependentUpon>MainWindow.xaml</DependentUpon>
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Properties\AssemblyInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DesignTime>True</DesignTime>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
</EmbeddedResource>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
41
Update/ZipFileUtils.cs
Normal file
41
Update/ZipFileUtils.cs
Normal file
@ -0,0 +1,41 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.IO.Compression;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace Update
|
||||
{
|
||||
public class ZipFileUtils
|
||||
{
|
||||
public void UnzipFile(string zipFilePath, string extractPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
// 检查 ZIP 文件是否存在
|
||||
if (!File.Exists(zipFilePath))
|
||||
{
|
||||
throw new FileNotFoundException($"ZIP file not found: {zipFilePath}");
|
||||
}
|
||||
|
||||
// 检查目标文件夹是否存在,如果不存在则创建
|
||||
if (!Directory.Exists(extractPath))
|
||||
{
|
||||
Directory.CreateDirectory(extractPath);
|
||||
}
|
||||
|
||||
// 解压 ZIP 文件
|
||||
ZipFile.ExtractToDirectory(zipFilePath, extractPath);
|
||||
|
||||
Console.WriteLine($"ZIP file extracted to: {extractPath}");
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Console.WriteLine($"Error extracting ZIP file: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user